Handmade Hero Day 521 - Debugging Missing Parent Pointers

Handmade Hero Day 521 - Debugging Missing Parent Pointers

Handmade Hero Day 522 - Solving for Sorting DisplacementПодробнее

Handmade Hero Day 522 - Solving for Sorting Displacement

Handmade Hero Day 347 - Debugging Win32 Memory List CorruptionПодробнее

Handmade Hero Day 347 - Debugging Win32 Memory List Corruption

Handmade Hero Day 252 - Allowing Debug Value EditsПодробнее

Handmade Hero Day 252 - Allowing Debug Value Edits

Handmade Hero Day 348 - Debugging Cutscene Z and Traversable CreationПодробнее

Handmade Hero Day 348 - Debugging Cutscene Z and Traversable Creation

Handmade Hero Day 497 - Starting on Asset System CleanupПодробнее

Handmade Hero Day 497 - Starting on Asset System Cleanup

Handmade Hero Day 515 - Debugging HHT to HHA PackingПодробнее

Handmade Hero Day 515 - Debugging HHT to HHA Packing

Handmade Hero Day 194 - Organizing Debug Variables into a HierarchyПодробнее

Handmade Hero Day 194 - Organizing Debug Variables into a Hierarchy

Handmade Hero Day 520 - Solving for Debug Camera ParametersПодробнее

Handmade Hero Day 520 - Solving for Debug Camera Parameters

Handmade Hero Day 251 - Finishing the Debug HierarchyПодробнее

Handmade Hero Day 251 - Finishing the Debug Hierarchy

Handmade Hero Day 484 - Debugging Multi-tile ImportПодробнее

Handmade Hero Day 484 - Debugging Multi-tile Import

Handmade Hero Day 513 - Adding Raw Tokens and Alignment Point ParsingПодробнее

Handmade Hero Day 513 - Adding Raw Tokens and Alignment Point Parsing

Handmade Hero Day 419 - Debugging Missing LightingПодробнее

Handmade Hero Day 419 - Debugging Missing Lighting

Handmade Hero Day 185 - Finishing Basic Debug CollationПодробнее

Handmade Hero Day 185 - Finishing Basic Debug Collation

Handmade Hero Day 499 - Unifying Debug and Editor ModesПодробнее

Handmade Hero Day 499 - Unifying Debug and Editor Modes

Handmade Hero Day 345 - Protecting Memory Pages for Underflow DetectionПодробнее

Handmade Hero Day 345 - Protecting Memory Pages for Underflow Detection

Handmade Hero Day 199 - Reusing Debug InteractionsПодробнее

Handmade Hero Day 199 - Reusing Debug Interactions

Handmade Hero Day 514 - Separating Image and Metadata ImportsПодробнее

Handmade Hero Day 514 - Separating Image and Metadata Imports

Handmade Hero Day 249 - Cleaning Up Debug MacrosПодробнее

Handmade Hero Day 249 - Cleaning Up Debug Macros