What's new in Android Development Tools (Google I/O'19)

What's new in Android Studio Design Tools (Android Dev Summit '19)Подробнее

What's new in Android Studio Design Tools (Android Dev Summit '19)

What's new in Kotlin on Android, 2 years in (Google I/O'19)Подробнее

What's new in Kotlin on Android, 2 years in (Google I/O'19)

Android Studio: Tips and tricks (Google I/O'19)Подробнее

Android Studio: Tips and tricks (Google I/O'19)

Build testable apps for Android (Google I/O'19)Подробнее

Build testable apps for Android (Google I/O'19)

Taking Chrome Full Screen with Trusted Web Activities (Google I/O ’19)Подробнее

Taking Chrome Full Screen with Trusted Web Activities (Google I/O ’19)

What's new in ConstraintLayout (Google I/O'19)Подробнее

What's new in ConstraintLayout (Google I/O'19)

Kotlin under the hood: Understand the internals (Google I/O'19)Подробнее

Kotlin under the hood: Understand the internals (Google I/O'19)

Improving app performance with benchmarking (Google I/O'19)Подробнее

Improving app performance with benchmarking (Google I/O'19)

What's new in Jetpack Compose (Android Dev Summit '19)Подробнее

What's new in Jetpack Compose (Android Dev Summit '19)

Build bigger, better: Gradle for large projects (Google I/O'19)Подробнее

Build bigger, better: Gradle for large projects (Google I/O'19)

Tools for Building Better Smart Home Actions (Google I/O'19)Подробнее

Tools for Building Better Smart Home Actions (Google I/O'19)

Security on Android: What's next (Google I/O'19)Подробнее

Security on Android: What's next (Google I/O'19)

Chrome OS accessibility for Android developers (Google I/O'19)Подробнее

Chrome OS accessibility for Android developers (Google I/O'19)

Linux for Chromebooks: Secure Development (Google I/O ’19)Подробнее

Linux for Chromebooks: Secure Development (Google I/O ’19)

Dart: Productive, Fast, Multi-Platform - Pick 3 (Google I/O'19)Подробнее

Dart: Productive, Fast, Multi-Platform - Pick 3 (Google I/O'19)

Mobile Backends with Kotlin and Google Cloud (Google I/O'19)Подробнее

Mobile Backends with Kotlin and Google Cloud (Google I/O'19)

Making high fidelity Android games possible with Vulkan (Google I/O'19)Подробнее

Making high fidelity Android games possible with Vulkan (Google I/O'19)

New tools to optimize your app's size and boost installs on Google Play (Google I/O'19)Подробнее

New tools to optimize your app's size and boost installs on Google Play (Google I/O'19)

Android memory and games (Google I/O'19)Подробнее

Android memory and games (Google I/O'19)

What's new in the Android OS User Interface (Google I/O'19)Подробнее

What's new in the Android OS User Interface (Google I/O'19)